The Lego series of movie games are a lot of fun. I haven’t gotten very far in any of them but my roommate wanted to play Lego Harry Potter. I thought it was good motivation to actually play a game since I am finding it quite difficult to find time to play games. Unfortunately I only fully completed the year one part of the game, which goes through the first four years of Harry’s education. But the structure for the first part is independent enough in the game so it counts. All of the elements are present, but the story would be extremely confusing to anyone that has not read the books or seen the movies. A lot of the story comes through in cut scenes, but they don’t have dialogue so you need to be somewhat familiar with the story already.
Dramatic arc:
Exposition: Harry lives a rough life being raised by and Aunt and Uncle. He finds out that he is a wizard and Hagrid takes him to Hogwarts.
Rising action: Harry learns all about wizardy and makes friends and enemies within the school.
Climax: Harry finds out about the Sorcerer’s Stone and mistakenly thinks Snape is behind the attempted theft of it.
Falling Action: Harry navigates the complex puzzles guarding the stone and discovers that it is actually Quirrell, the defense against the dark arts professor, who is behind the attempted thefts. He is possessed by Voldemort and attacks Harry. In the game the player actually has to defeat him using Harry, which is different from the book/movie.
Dénouement: Quirrell melts and ghost Voldemort tries to steal the stone from Harry who is passed out, because they both damage each other when they touch. Oh spoiler for how to beat Quirell. Also Harry’s parents watch from a mirror and they are happy.
Formal elements:
Players: 1-2 players playing co-operatively against computer enemies and puzzles.
Objectives: The players need to navigate the levels to protect the Sorcerer’s Stone.
Procedures: Use the control to guide the characters’ paths and actions.
Rules: The game will not let you do anything that it doesn’t want you to. The constitutive is all of the formulas that allow the game to run. Implicit: don’t look up how to do everything online. Or at least try many times before giving up and cheating.
Resources: Health, money, time in some parts, spells
Conflict: Red herrings (Snape), all sorts of creatures (like a troll) and Quirell, various puzzles.
Outcome: The player figures out all of the puzzles and successfully beats the opponents or just gives up.
Boundaries: Sudden cut scenes break the personal involvement with the action.
This game is a lot of fun and fairly simple for the most part. However, there are a few annoying bits, especially when you are a non-magical character, so I give this a 4.5 out of 5.