Wednesday, December 15, 2010

Mario Kart Wii


So I wasn't sure if we were supposed to do a blog for this week or not. I thought we were done but it is on the schedule as being homework for last week. I guess it can't hurt to do one more game review right?

But then again, it was the week before/of finals. Luckily I happened to play Mario Kart with my roommate one night.

Mario Kart is of course a classic Nintendo racing game featuring mostly Mario related characters and is known for having pretty fun and interesting tracks and items that can be used.

Let's look at what the Wii version does right. The Wiimote in a steering wheel holder makes for a fun and engaging game experience. It may bot be just like driving, but it is a lot closer than using a joystick. This version also doesn't overkill trying to be more innovative than the other entries. This may not sound like a good thing, but too many crazy items or just strange tracks could ruin the game. The original did a lot right, and what this franchise does well is to make gameplay improvements, but doesn't try to drastically reinvent a game that isn't broken.

The not so good would include a few new obnoxious courses. There are simply just some tracks that are not as fun as the others. There are also a lot of tracks that are the exact same, or at least very similar, to their older counterparts. I would prefer a few more unique tracks and maybe have some older ones in a special extra place. The more tracks the merrier.

My theory is that if a game is fun both sober and drunk it is a solid game, so this gets a well deserved 4.5 out of 5 mushrooms, mostly because I finally beat my roommate!

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